From the household copy of Risk to the paintable figurines of Warhammer to the eternal Chess, war is a fixture of many boardgame genres. Why then should it be so surprising when a game designer subverts the expected formula of war games: lots of little men being pushed around a board and then falling over?
Jessica Metheringham’s Disarm The Base does just this.
The goal of the game is not to kill people but to disarm warplanes that will be used against…